Irrational Games, the studio behind the hugely successful Bioshock franchise are closing their doors.
Ken Levine posted a message on the company's homepage explaining the reasons for shutting down and the future of his team.
Seventeen years is a long time to do any job, even the best one. And working with the incredible team at Irrational Games is indeed the best job I’ve ever had. While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience.
Mr. Levine said he would be downsizing his staff and supporting those made redundant financially as well as setting up paths within other 2K studios.
Besides financial support, the staff will have access to the studio for a period of time to say their goodbyes and put together their portfolios. Other Take-Two studios will be on hand to discuss opportunities within the company, and we’ll be hosting a recruiting day where we’ll be giving 3rd party studios and publishers a chance to hold interviews with departing Irrational staff.
Irrational’s final project will be part 2 of the BioShock Infinite: Burial at Sea downloadable content, which is reported to be released next month.
Read the full message from Ken Levine here.